There’s been a lot of big, blockbuster games hitting over the last few weeks, and that can get a bit tiring. So this weekend, as I was perusing the Steam new releases, I spotted a curious-looking game calledVoid Stranger. I didn’t know what to expect, but it had some eager positive reviews and a novel idea.

What I got was one of the more pleasant surprises of the year.Void Strangeris a puzzling gem that I haven’t been able to get out of my head.

Void Stranger

Made byZeroRangerstudio Systems Erasure,Void Strangeris a puzzle game in theSokobangenre; essentially, pushing and manipulating blocks. Even if you don’t know the origin, you probably recognize the style from games likeBaba Is You,Chip’s Challenge, or (arguably)Catherine. The vast majority of your time playing is spent in a Game Boy-stylized world, manipulating the small amount of real estate you have, thinking about how every step, direction, and manipulation can get you toward the next set of stairs.

It goes on and on like this, down flight after flight. Your protagonist is tumbling down a labyrinth, reminding me of games likeDungeon Encountersor another recent indie surprise,Demon Lord Reincarnation. But it has some surprises of its own, too.

Image via Systems Erasure

Made in abyss

As you can tell from the trailer,Void Strangerdoesn’t just do one look. It’s got a whole wealth of gorgeous pixel art it uses to tell its story, in very vague and interpretative ways. It pulls some really clever tricks that will make fans ofInscryptionorDoki Doki Literature Clubsit up a bit in their seats. I’m hesitant to share any of them because at least the first one—involving a brief respite—got several genuine laughs of appreciation out of me.

Even just briefly eyeing the discussions happening on the Steam forums, it’s easy to tell there’s a lot going on in this seemingly straightforward game. What’s impressed me aboutVoid Stranger, though, is it’s fairly committed to using its medium to convey the mysteries. Within all these deeper explorations and ideas, manipulations of things that seem both mind-shattering and game-breaking, it’s all still the same sokoban puzzler. Systems Erasure has found some really clever ways of building a deep enigma within the mechanics of its puzzles, and I really dig that.

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I don’t know if I’ll manage to see the bottom of this labyrinth. But if you’ve grown weary of the AAA bombardment we’ve had for the last few weeks and want something decidedly offbeat and different,Void Strangersis that. You can pick it up here onSteamor through theItch.iostorefront.

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