Kill all monsters

Last year, I had the pleasure of testing out thefirst game from developer We Are Fuzzy, a team of designers and artists who have worked on various AAA games, hit television shows, and Hollywood blockbusters.Sleep Tightis a twin-stick shooter that casts players as a kid just trying to survive the night as various ghouls and goblins attack from the shadows. It was a fun experience with a little bit of Pixar charm. Now, two months away from the game’s launch, it’s looking a hell of a lot better.

We Are Fuzzy dropped a new trailer for the shooter this morning and I can already see some improvements over the build I played several months ago. The animation is smoother, the monsters more lively, and there are now 12 playable characters to unlock, something that wasn’t even hinted at during my interview with the development team. Each character will bring their own exclusive ability and play style to game, which mashes up run’n’gun action and base building strategy to see how many nights of a monster infestation you can survive.

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Sleep Tightwill launch for Switch and PC on July 26.

The ghost at the end of the hallway

Picking up the smiley face post-it off the broken mirror

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Looking at the ghost of Jackie inside the lighthouse