Movement, yes, combat, no
If the firstMirror’s Edgehad zero combat mechanics, I’d be happy with it. But EA is still going with that angle withCatalyst, noting that “fluid combat is the one key pillar in the gameplay.” If you say so! Though the removal of gunplay is a good start.
But that’s just one side of the coin. The “movement” video makes the game look as fantastic as ever, and I’m really anxious to see what they can do with the new game world and the time trial functionality. If they can pack in more stages like the abstract ones from the DLC, I could be playing this for months on end.









