I stand corrected.Thisis the weirdest story of the weekend!

If you read Joseph Leray’s “Nordic New Wave” feature from the other week, you ought to be familiar withJohann Sebastian Joust, a game using accelerometer-powered controllers and no video screen whatsoever.Swordfight, by developers Kurt Bieg and Ramsey Nasser, taps that same social aspect by requiring a pair of modified Atari 2600 controllers and nothing else.

Here’s what you do: strap the controllers around your waist, tie your hands behind your back, then use the protruding joysticks to try to press the other person’s button. In other words, it’s a game about touching heads. Yes,thoseheads.

Article image

Still can’t wrap your mind around the concept?There’s video.

Swordfight[Tumblr viaIndie Games] (Thanks for the tip, John! Hee hee, “tip”!)

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover