Third major patch out today

Born Ready Games has responded to community and critic feedback with a new patch forStrike Suit Zerowhich introduces a first-person cockpit view for all ships, multiple difficulty levels with the added promise that some difficulty spikes have been addressed, user-made checkpoints (!), and a revamped targeting system.

The patch also has fixes for more of the remaining bugs, which you can see below in the full patch notes. I passed onStrike Suit Zeroinitially due to a lack of leisure time, not a lack of interest, but hearing about these improvements makes me believe that was probably for the best. This is starting to sound like the game it should be, which means I’ll need to grab a copy here shortly.

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Patch notes:

Implemented the cockpit:

Checkpoints now saved during a mission — The Player can resume missions from the last checkpoint. Restarting a checkpoint will leave you with the flux you had when you started it

New difficulty modes added: Easy and Hardcore

A battle scene in Battlefield 6 Open Beta

Added message to start of the game first time running with new difficulty options

Created new Targeting Filter: override the current Select Nearest Objective functionality. Use mouse wheel or back button on pad to change Target from dynamic list of targets, press target button to confirm.

capcom evo moment 37

Updated lighting on all missions

Fixed intensities and colours

GigabyteMon

OUTPUT/ASSERT macros to allow output to stay on in distribution without performance hit

Support for direct input force feedback, edit ForceFeedbackEffect.ffe with DXSDK8 tool fedit.exe to make your own effects.

A snap of the upcoming MESA update in PEAK

Fix for windows 8

Fixed exit message and added fail message in Mission 4

Naked Snake sneaking around in MGS Delta.

Fixing for success scores to match gold medals scores across the board

Fix for Mission 7 upgrade not unlocking in some circumstances

Battlefield 6 aiming RPG at a helicopter

Fixed plasma projectiles that were not properly targeting the turret platforms.

Fix crash with hanging entity bug with multiple entities have same name.

BO7 key art

Decreased the explosion screen flash on the doors in Mission 13

Fixed subtitles issues with the epilogues

yordles animation still image

Fixed bug with turret dead zones

Bug Fixes in Mission 9

Moved explosion spawns to their own spawn points, and changed swap delay for the supply cylinders on the fuel platform.

Milla Jovovich portraying Alice in Resident Evil 2002, wearing a red dress and holding a gun in her hand.