I didn’t expect to see a King in Yellow nod today

Signalisisn’t your everyday survival horror game – not even close. It’s drawing from icons likeResident EvilandSilent Hillas much as it isBlame!andGhost in the Shell, and it’s low-poly to great effect.

According to creator rose-engine,Signalisis a “Eurasian cold-war retro-tech sci-fi take on cosmic horror.” I love that specificity. I also love the disparate but still cohesively unnerving art direction.

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A bit about the game’s premise: “After her ship crash-landed on a remote, snow-covered planet, the Replika Elster is looking for her missing crew member. In her search she wanders through the ruins of a seemingly abandoned underground labor camp, surreal visions of cosmic horror, and flashbacks to a past that isn’t hers. As the lines between reality and dream blur, Elster has to venture into the depths below the planet’s surface to learn what has happened to her and why.”

“Combat is only a last resort since ammunition is scarce and enemies are not easily defeated, so players must carefully choose when to fight and when to run.” That’s music to my ears. Make us sweat.

The ghost at the end of the hallway

Signalisiscoming to Steam, but it doesn’t have a release date in mind. Wishlist it so you don’t forget.

Picking up the smiley face post-it off the broken mirror

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Looking at the ghost of Jackie inside the lighthouse