Street Fighter goes back in time
What is it about pixels that makes things awesome? Maybe it’s just the retro sensibilities of the hardcore gamer, but despite all the updated graphics and super bloom poly dithering shading thingies we still get all excited when something has only eight squares to it and looks like a pile of vomit. Case in point: takingStreet Fighter IIback in time to the days of the Atari. In this parellel universe that Dylan Hayes has createdSFIIcame out in the early 80’s, when primary colors and scratchy noises were enough to keep us happy....