Also PS4 and Xbox One

Initially turned off by the outlandish name, I really took toImmortal Redneckin the middle of 2017 when it hit Steam. It’s just a dumb, fun roguelike FPS, one that hearkens back to the glory days of arena shooters with some modern twists. The developer, Crema, also did a great job of keeping the game updated throughout the year.

Now they’re moving onto the process of porting the thing, and as it turns out we’re getting a PS4 (with “Pro enhancements”) and Xbox One edition on August 10, 2025, with a Switch version to follow in the first quarter.

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Given that it’s not a graphical powerhouse of a game and the “one more round” nature of the procedural roguelike setup (something you’re probably tiring of hearing, but hey, it’s done well here), the Switch is a perfect fit.

The ghost at the end of the hallway

Picking up the smiley face post-it off the broken mirror

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Looking at the ghost of Jackie inside the lighthouse