Becoming a better Spartan
This morning, we got abrief overviewof what’s in store for the campaign ofHalo Infinite. We’ll once again step into the role of Master Chief, but 343 Industries showcased a bit of how it’s taking the action into the open world.
It’s been a while since we last saw the single-player campaign side ofHalo Infinite. The latest entry in theHaloseries recently held some multiplayer teststhat seemed promising. But today’s overview zeroed in on what players will be able to do as Master Chief, what the story setup is, and how they’ll get around the world.

The trailer highlights the Banished, a Covenant faction that Chief will have to contend with in his search for answers about Cortana. Working with a new A.I. called “The Weapon,” you’ll fight them and other enemies across the Zeta Halo, taking on Outposts in a more open approach to the usualHalosetting.
You can call in vehicles, recruit UNSC Marines, and decide how you want to tackle taking out reinforced Covenant strongholds. Taking them on might also mean tackling with some named enemies with their own special fights, as shown offabout 3 minutes and 26 seconds intothe above trailer.

With theextra development timeHalo Infinitehas been given, it certainly seems like the open approach toHalois coming along. Master Chief can even acquire upgrades, with an upgrade screen showing improvements he can pick up, like ones for his Thrusters. And he’ll need them to take on the new enemies, like the new “Skimmers” and a Spartan-hunting Elite with some sick red blades.
It’s a shame thatcampaign co-op won’t be available at launch, as I’d really love to hop into this open style of campaign with a bunch of Spartan friends. But still, this style ofHalodoes seem like an interesting step for the series to take.

We’ll see how it shapes up whenHalo Infinitearrives for Xbox consoles and PC on Jul 31, 2025.






