We’ve known for some time now thatDead Cells‘ The End is Near updatewould be the last the game officially receives, but the information hasn’t yet come home to roost proper.Dead Cells‘ 35th major content update is, regardless, now live, and we have to deal with that.

Setting the melodrama of a game wrapping up its post-launch support aside for a bit,Dead Cellsis one of those ever-present indie sidescrollers that have been a mainstay for fans of the genre. Punchy and chunky in equal measure, this game has stood the test of time after its 2018 Early Access release ended up being a resounding success, and every big update has added something meaningful to the mix. The final The End is Near update is thus no different, outside of the context of it being the game’s grand finale, that is.

Image via Evil Twin

Itisa heck of a wrap-up though, I’ve got to admit. Totally free forallowners of the baseDead Cellsgame (unlike the delightfulReturn to CastlevaniaDLC), The End is Near aims to round off what few rough edges there still were in the game. To that end (ha-ha, I know), the crux of the new content are the Curse-based items, mutations, and enemies, as well as head customization, of all things. Here’s the bottom line:

An excellent showing, then, byEvil Empire, the studio working onDead Cellsover the past couple of years. Though this basically concludes the story ofDead Cellsat this time, the important bit to remember is that the game fully supports Steam Workshop mods, allowing the community to continue releasing third-party content for the game for the foreseeable future.

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Further, the future’s not grim at all for the people who worked onDead Cells. The original developer, Motion Twin, is set and primed to release its next flagship project,Windblown, sometime in the near future. Evil Empire, on the other hand, recently pushed out thenew roguelitePrince of Persiagamewhich has loads ofDead CellsDNA if my experience with it is anything to go by. Oh, and let’s not forget thatDead Cellsis getting an animated series some time this year, too, which is a wholly different kind of exciting. Keeping all of that in mind, it’s kind of hard to complain aboutDead Cellswinding down, I’d say.

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