You should try to wait for the PC version

If there’s one thing I’m awfully good at, it’s putting off PC upgrades.

If there’s asecond thingI’m also really dang good at, it’s buyingDestinyaround launch, playing it for like two hours, and then never touching it again, instead selfishly focusing my energy on temptingdie-hard players like Darreninto picking up games I’m into, likeOverwatch, and then failing to make ground.

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After playing a bit ofDestiny 2on PC at E3, I need to rethink both of these life choices.

I can’t speak to the sequel’s intricacies, because they were lost on me as an unfamiliar player who was in a decent hurry to finish up and make it to his next appointment on time. But I can say this: it feels fluid and crisp. The gunplay is wonderful. And the first mission, Homecoming, made for a far more arresting opener than what I remember of the original’s (which, again, failed to grab me).

The opening area of the Whisper mission, in a small grove.

I played on mouse and keyboard, and after glancing at thestandard E3 demo control leafletthat’s always nestled safely under the screen, I was pretty much good to go. Everything just worked and made sense. More important than that, I was having a grand old time. Now, don’t go telling Darren or doing anything rash like that, but I’m staaarting to think I can get down with this wholeDestinything.

It’s a shame I’m going toneed a new PCto make it happen, but, counterpoint:it feels so good.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.