Whip it real good

Dead Cellstook me bysurprise. The self-proclaimed ‘RogueVania’ takes inspiration from a handful of other games and mixes them into a challenging, rewarding mix. Though it’s still in Early Access, Motion Twin’s procedural platformer is a polished, punishing game that’s hard to put down.

Tomorrow,Dead Cellswill get a major update. The ‘Brutal Update’ doubles down on the game’s character progression system, overhauling stats and skills in addition to adding new environments and encounters.

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Chief among the Brutal Update’s changes is the way that players level up. Instead of putting points into either Strength, Skills, or Health trees, players will use three new trees. Brutality improves all weapon damage; Tactics boosts your character’s active skills, Survival correlates to damage-reducing shields.

Additionally,Dead Cells‘ update introduces two new locations called the Clock Tower and Slumbering Sanctuary. According to Motion Twin, both biomes include new enemies and loot. If you’re curious about the rest of the changes coming toDead Cells, check the fullpatch notes.

Promotional art for Warframe`s Duviri Paradox, which shows Dominus Thrax and the cast of the expansion.

Naoe, Sorin, and Jinchiro looking serious

Sekiro

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GTA V

State of Decay

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Oraxia, a spider-inspired Warframe with multiple legs. Webs appear on the background.