Probably for the best

Yager’s 2012 magnum opusSpec Ops: The Linehas won much critical and public acclaim for its miserable but thought-provoking campaign, a take on the grim Congo taleHeart of Darkness. But, despite its status as a remarkable endeavor, it’s hugely unlikely we’ll see a sequel.

Recently on Twitter, a fan askedThe Line’swriter, Walt Williams, why there wasn’t a sequel to the cult shooter forthcoming, and received a pretty straight answer, in which Williams remarked that the game’s development team “would eat broken glass” than make another one.

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It’s understandable.Spec Ops: The Linewent through a lengthy and troubled five-year development production, only to sell poorly on release, despite the game’s reputation among both shooterandnon-shooter fans.

Frankly, it doesn’t need a sequel. It told an interesting and harrowing story of war, friendship, tragedy and psychosis, reached a conclusion, then sent its players stumbling into the night. It doesn’t need a follow-up, nor does it need re-telling in another form. Given the starkness of Williams’ tweet, that looks like the way it’s going to be.

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Because it was a brutal, painful development & everyone who worked on it would eat broken glass before making another. Also it didn’t sell.

— The Walting Dead (@waltdwilliams)June 11, 2025

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