More Blood than Nukem and that’s wonderful

Over the weekend I got to play an early preview build ofIon Maiden, the latest retro-inspired FPS from 3DRealms and Voidpoint games. That’s right, the same folks behindDuke Nukem 3D,Shadow Warrior, and who helped birth the FPS genre by publishingWolfenstein 3D.

Although, it almost feels wrong saying “retro-inspired” when it comes toIon Maiden. Because I’d argue it isn’t just “inspired” — it’s retro to its very core. It’s running on the Build engine, the same engine that powered those original 3D Realms classics and also my personal favorite from Monolith Productions,Blood.

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Ion Maidenaims to capture the brilliant and bloody run-and-gun action of ’90s FPS games that made politicians fear for the sanity of children everywhere…and it does so with gusto!

Ion Maidenwill be launching later this year for PC, Linux, and Mac at an MSRP of $19.99, with no official release date as of yet. The developers are also hard at work on a multiplayer mode and modding tools that will release sometime post-launch.

The opening area of the Whisper mission, in a small grove.

[This video is based on a preview build of the game provided by the publisher.]

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.